Design Guidelines for Part Creation

There are many options for designing a part that is to be printed on the 3D Culinary Printer:

  • You can use 3D-rendering software to design your own part, and export it as an STL file for use in 3D Sprint
  • You can explore the growing library of Brill’s premade parts for a variety of uses and applications.
  • You can work with our design service partners at ZVerse on a complete, end-to-end solution that will take you from concept to “build-file-ready.”


If you are creating your own parts, the following guidelines will help you create the best quality part for your application. In addition, keep in mind all the print-quality advice provided earlier in this manual. 

  1. Avoid sharp transitions. Gussets and curves add strength.


  1. Detailed features work best facing upward.
  1. If your parts are meant to be eaten, as opposed to simply being a garnish, ensure that the part meets the following guidelines:
    1. The part is not too big, or too thick to chew.
    2. The part does not have sharp protrusions that would be uncomfortable in the mouth.
    3. If the part is meant to be eaten pieces, define the breaking points in your 3D model.
    4. If meant to be dissolved in a drink, ensure the design is conducive to a glass being used.

Keep in mind the end-diner experience you desire as you consider all these factors. Storage environment can also change the texture and mouth feel of your parts.  A more humid environment can lead to a chewier part, while a drier environment can add crispness to the mouth feel of your completed piece. 



  1. For fragile parts that have long, unsupported features such as arms, tails, etc.:
    1. Avoid these features where possible.
    2. Alter your model creatively to give these features more support. See the example at the right, where the problematic tail is corrected by connecting it to the back leg.
    3. In 3D Sprint, add a scaffold under the part, or under just the unsupported component.